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Victoria 3 dev diary 23
Victoria 3 dev diary 23






victoria 3 dev diary 23

With the V3 community patch having gotten to the point where the game doesn't crash every week I've been able to play it a bit more, and I think my main impression is that they haven't taken Victoria 2 and modernized it rather, they've taken their newer games and tried to hammer them into something Victoria 2-ish, without much success. Paradox has been full of faggoty cuckolds for many years now, how does it keep getting worse?

#Victoria 3 dev diary 23 mod

Oh and of course, throughout all this, you could see the steadily declining quality of EU4 DLCs, that just keep going from bad to worse to the point some of the biggest mod makers are content to stay on older versions of the game, "until Paradox fixes their shit". and proceed to release DLCs comparable with the shittier ones in CK2, only at a much slower pace. Then they shit out CK3, their mainline IP. A successor to EU:Rome, that fared exactly as badly as EU:Rome, for many of the same reasons, even. Then they released Imperator, which died a dog's death. Look at Stellaris: how many times did they completely re-do several of the core mechanics? Five times? Ten times? More? They seem to be getting away with it sales-wise, but to revamp core systems so many times, clearly their design team is dogshit. It's like they got a lobotomy somewhere along the way, and now just cannot help but fuck up constantly. One has to wonder what the fuck is Paradox even doing. Of course, the fact that both of Paradox's DLCs so far have been stinkers, and that they seem to take a hell of a lot longer to drop while not really providing more content than ones in CK2 doesn't build much in the way of enthusiasm. It's not so dire – most of the modders only adopted a "wait and see" approach rather than giving up outright.








Victoria 3 dev diary 23